Brendan “PlayerUnknown” Greene talks massive-open-world survival project Prologue

Back in 2019, PUBG creative director Brendan “PlayerUnknown” Greene shared a teaser video for his mysterious next project Prologue, and now, following news of his departure from PUBG parent company Krafton, the developer has revealed more.

Prologue started life at Krafton’s Amsterdam-based PUBG Special Projects, and will continue to be developed at Greene’s new studio PlayerUnknown Productions, with Krafton investing in the new company with a minority stake.

Setting the scene for Prologue in a new video shared on Twitter, Greene explained, “I’ve held this deep fascination with sandbox-style open-world games and the freedom they give their players but I always just wished they were a bit bigger, so that’s our mission as a studio – we want to create realistic sandbox worlds on a scale that’s seldom attempted.”

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Back in 2019, PUBG creative director Brendan “PlayerUnknown” Greene shared a teaser video for his mysterious next project Prologue, and now, following news of his departure from PUBG parent company Krafton, the developer has revealed more. Prologue started life at Krafton’s Amsterdam-based PUBG Special Projects, and will continue to be developed at Greene’s new studio…

Back in 2019, PUBG creative director Brendan “PlayerUnknown” Greene shared a teaser video for his mysterious next project Prologue, and now, following news of his departure from PUBG parent company Krafton, the developer has revealed more. Prologue started life at Krafton’s Amsterdam-based PUBG Special Projects, and will continue to be developed at Greene’s new studio…

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